gameData
The gameData stores info on every item in prodigy.
For some reason prodigy gives every item a gender. I have no idea why.
Examples
Here is an example:
from prodigy import gameData
gameData = gameData()
print("The name of the first boot in the game is:", gameData["boots"][0]["name"])
Parameters
gameData accepts no parameters.
Output
This outputs prodigy's gameData.
Prodigy's gameData follows something like this:
from typing import List, TypedDict
class GameDataObject(TypedDict):
ID: int
assetID: int
type: str
gender: int
data: dict
metadata: dict
name: str
class GameData(TypedDict):
ad: List[GameDataObject]
affix: List[GameDataObject]
atlas: List[GameDataObject]
bgm: List[GameDataObject]
bitmapFont: List[GameDataObject]
boots: List[GameDataObject]
boss: List[GameDataObject]
bountyName: List[GameDataObject]
bundle: List[GameDataObject]
currency: List[GameDataObject]
dailyReward: List[GameDataObject]
dialogue: List[GameDataObject]
dorm: List[GameDataObject]
dormbg: List[GameDataObject]
dungeon: List[GameDataObject]
emote: List[GameDataObject]
eyeColor: List[GameDataObject]
face: List[GameDataObject]
faceColor: List[GameDataObject]
follow: List[GameDataObject]
fontStyle: List[GameDataObject]
fossil: List[GameDataObject]
fsm: List[GameDataObject]
gameFeed: List[GameDataObject]
gender: List[GameDataObject]
generic: List[GameDataObject]
giftBox: List[GameDataObject]
hair: List[GameDataObject]
hairColor: List[GameDataObject]
hat: List[GameDataObject]
item: List[GameDataObject]
itemTable: List[GameDataObject]
key: List[GameDataObject]
mathTownDecor: List[GameDataObject]
mathTownFrame: List[GameDataObject]
mathTownInterior: List[GameDataObject]
mount: List[GameDataObject]
name: List[GameDataObject]
nickname: List[GameDataObject]
orb: List[GameDataObject]
outfit: List[GameDataObject]
particleEffect: List[GameDataObject]
pet: List[GameDataObject]
prizeWheel: List[GameDataObject]
relic: List[GameDataObject]
sfx: List[GameDataObject]
singleImage: List[GameDataObject]
skinColor: List[GameDataObject]
spell: List[GameDataObject]
spellRelic: List[GameDataObject]
spine: List[GameDataObject]
streamedMap: List[GameDataObject]
tiledMap: List[GameDataObject]
tileset: List[GameDataObject]
titan: List[GameDataObject]
ui: List[GameDataObject]
weapon: List[GameDataObject]
Last update: 2021-08-02
Created: 2021-08-02
Created: 2021-08-02